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RU.GAME.STARCRAFT - UNITS.FAQ

From: Vadim Marchuk Vadim.Marchuk@p10.f2171.n5020.z2.fidonet.org
Date: Mon, 24 Sep 2001 16:15:23 +0400

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 _RU.GAME.STARCRAFT - UNITS.FAQ_                                          v0.05
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 _3.   ͲҲ   _

 _3.0 [Q]_    ?

 _[]_ Normal, Concussive, Explosive,   Splash  Special

 Normal -    .
 Concussive -    small, medium - 50%, large - 25%.
 Explosive -    large, medium - 75%, small - 50%.

 Splash -    :)
 Special -  Nuclear Missiles, Psi Storms, Irradiates, Plagues etc.

 㳿 =  SHIELDS = 1E / 2T
                                 = 1E / 4T

CONSUME    +50E 1 UNIT
DARK SWARM   100E
  55T
 range 9
  6x6
    melee/splash/special damage
PLAGUE    150E 200MG
 /   [a0/m0]
  37T
 range 8/9
  4x4
 damage 295 ( )
 decloak
PARASITE range 12   75E
ENSHARE  37T   75E 100MG
 range 10/9
  5x5
    2 
 decloak
SPAWN BROODLING  1T 150E 200MG
 range 9
  112T  ,  queen    
INFESTED TERRAN
 damage   E500| +.5 -250| +.5 -125
SIEDGE TANK
 damage              E70 | +.5 -35 | +.5 -17
SCARAB damage        N100| +1  -50 | +1  -25
MINE damage          E125| +.5 -62 | +.5 -31 |+.5 -15
COMSAT  20x20   50E
  15T
HEAL 1E=2HP
 speed 12.5HP/T
RESTORATION    50E 100MG
 range 6
  1T
FLARE     75E 100MG
 range 9
  /""   
  1T
YAMATO GUN   150E 200MG
  3
 range 9/10
PERSONNEL CLOAK    25E 100MG
 ghost     HOLD
CLOAKING FIELD    25E 150MG
         1:1  㳺
LOCKDOWN   100E 200MG
  65T
 range 8
NUCLEAR     200MG [+100MG +8sup]
 [a1/m1]
 range 8/10 (ocular implants 100MG)
            100T
  /    21-22/5T

      ++++++       != 2/3 (  HP)
  ++++######++++   #= 1/3      HP>750
  ++##!!!!!!##++   += 1/6
++##!!!!!!!!!!##++
++##!!!!!!!!!!##++ != 500
++##!!!!!!!!!!##++ #= 250      HP<750
  ++##!!!!!!##++   += 125
  ++++######++++
      ++++++       ~18x18 

STIMPACK   >10hp 100MG
  ~18 
      
 marine  2 ""  16 
DEFENSIVE MATRIX  100E
  83T
 range 11/10
 +250 shield (  )
     1HP
  1T
EMP SHOCKWAVE   100E 200MG
 range 8
  4x4
IRRADIATE [a0/m1]   75E 150MG
  37T
 range 10/9
  4x4
 damage 250/  37 (1/T)
  5T
PSIONIC STORM    75E 200MG
 [a0/m1]
  4T
 range 9
  4x4
 damage 112/  4 (8x(14/.5T))
  3T
HALLUCINATION   100E 150MG
  83T
 range 7
   damage
  - spell
RECALL  3T  150E 150MG
  5x5
STASIS FIELD   100E 150MG
  65T
 range 9
  >4x4
ACID SPORE
  ~330T
  4x4
  decloak
 damage=S-A+N S- damage , A- , N- - 
   +1/8 cooldown
  8  = x2 cooldown
DISRUPTION WEB   125E 200MG
  57T
 range 10
      4x3
 =>      3x2 (supply)
  2T
MAELSTROM   100E 100MG
  10T
 range 10
 lockdown     2x2
FEEDBACK [a0/m1]   50E
 range 10
 HP=HP-E
MIND CONTROL   150E 200MG
 range 10/8

 2 - :)  ,    ,   ...

 _3.1 [Q]_       ? 

 _[A]_      ... :)     .

     -

 1. Unit Name                         12. AAT - air attack damage
 2. S - size                          13. CD - air weapon cooldown
 3. NT - notes (type, SA)             14. RG - air atack range
 4. A - initial armor                 15. UP - upgrd air attack range
 5. HPT - hitpoints                   16. M - air attack modifier
 6. SHL - shields                     17. SR - sight range
 7. GAT - grnd attack damage          18. UP - upgrd sight range
 8. CD - grnd weapon cooldown         19. MIN - unit cost (minerals)
 9. RG - grnd attack range            20. GAS - unit cost (gas)
 10. UP - upgrd grnd attack range     21. L - psi\ctrl\supply limit used
 11. M - grnd attack modifier         22. BTM - unit build time

    S: S - Small, M - Medium, L - Large

    N: ( ) M - Mechanical, B - Biological,
 R - Robotics, E - Energy, S - Structure. ( ) S - Spell Caster,
 D - Detector, W - Worker, T - Transport, I - Invulnerable,  - Merged\Morphed,
 C - Created\Launced by a SA, 2 - Battle stats for 1 unit, Cost stats for
 2 units.

    GAT\: E - Explosive, C - Concussive, S - Splash


PROTOSS
--------------T-T--T-T---T---T---T--T--T--T-T---T--T--T--T-T--T--T---T---T-T---
Unit Name     SNTAHPTSHLGATCDRGUPMAATCDRGUPMSRUPMINGASLBTM
--------------+-+--+-+---+---+---+--+--+--+-+---+--+--+--+-+--+--+---+---+-+---
Arbiter.......LM 120015010E45 5 -110E45 5 -1 9 -1003504160
Carier........LM 3300150Int - 8 --Int - 8 --11 -3502506140
*Interceptor..SMC0 40 40  6X3 4 -1  6X3.4 -1 6 - 25  -- 20
Corsair.......MMS1100 80  - - - --5ES 8 5 -1 9 -1501002 40
Dark Templar..SB 1 80 40 4030 1 -3  - - - -- 7 -1251002 50
*Dark Archon..LES1 25200  - - - --  - - - --10 -2502004 20
Dragoon.......LM 1100 8020E30 4 6220E30 4 62 8 -125 502 40
High Templar  SBS0 40 40  - - - --  - - - -- 7 - 501502 50
*Archon.......LE 0 1035030S20 2 -330S20 2 -3 8 -1003004 20
Observer......SMD0 40 20  - - - --  - - - -- 911 25 751 40
Probe.........SRW0 20 20  522 1 --  - - - -- 8 - 50  -1 20
Reaver........LR 0100100Sca60 8 --  - - - --10 -2002004 70
*Scarab.......-IC- -  -    100S\125S    - - - -- - - 15  -- 15
Scout.........LM 0150100  830 4 -128E22 4 -2 8102751253 80
Shuttle.......LMT1 80 60  - - - --  - - - -- 8 -200  -2 60
Zealot........SB 1100 60 1622 1 -2  - - - -- 7 -100  -2 40
--------------+-+--+-+---+---+---+--+--+--+-+---+--+--+--+-+--+--+---+---+-+---
Photon Cannon LSD0100100 2022 7 -- 2022 7 --11 -150  -- 50
--------------+-+--+-+---+---+---+--+--+--+-+---+--+--+--+-+--+--+---+---+-+---


TERRAN
---------------T-T---T-T---T----T--T--T--T-T----T--T--T--T-T--T--T---T---T-T---
Unit Name      SNT AHPTGAT CDRGUPMAAT CDRGUPMSRUPMINGASLBTM
---------------+-+---+-+---+----+--+--+--+-+----+--+--+--+-+--+--+---+---+-+---
Battlecruiser..LMS 3500  2530 6 -2  2530 6 -211 -4003006133
Dropship.......LMT 1150   - - - --   - - - -- 8 -1001002 50
Firebat........SBS 1 5016CS22 1 -2   - - - -- 7 - 50 251 24
Ghost..........SBS 0 45 10C22 7 -1 10C22 7 -1 911 25 751 50
Goliath........LM  1125  1222 5 -1 20E22 5 74 8 -100 502 40
Marine.........SBS 0 40   615 4 51   615 4 51 7 - 50  -1 24
Medic..........SBS 1 60   - - - --   - - - -- 7 - 50 251 30
Nuclear Missile-IC -  -       Nuclear Explosion        3 -2002008100
Science Vessel.LMSD1200   - - - --   - - - --10 -1002252 80
SCV............SBW 0 60   515 1 --   - - - -- 7 - 50  -1 20
Siege Tank.(TM)LMS 1150 30E37 7 -3   - - - --10 -1501002 50
Siege Tank (SM)LMS 115070ES7012 -5   - - - --10 -1501002 50
Valkyrie.......LM  2200   - - - -- 16x6ES\64\6 1 8 -2501253 60
Vulture........MMS 0 80 20C30 5 -2   - - - -- 8 - 75  -2 30
*Spider Mine...SMC 0 20 125ES  1 --   - - - -- 3 -  -  --  -
Wraith.........LMS 0120   830 5 -1 20E30 5 -2 7 -1501002 60
---------------+-+---+-+---+----+--+--+--+-+----+--+--+--+-+--+--+---+---+-+---
Bunker.........LS  0350 +1 range for the units inside  - -  -  -- ??
Missile Turret.LSD 0200     - - -- 20E15 7 --11 - 75  -- 30
---------------+-+---+-+---+----+--+--+--+-+----+--+--+--+-+--+--+---+---+-+---

ZERG
-------------T-T---T--T---T---T---T--T--T-T----T---T--T--T-T--T--T---T---T-T---
Unit Name    SNT A HPTGATCD RGUPMAAT CD RGUPMSRUPMINGASLBTM
-------------+-+---+--+---+---+---+--+--+-+----+---+--+--+-+--+--+---+---+-+---
Broodling....SBC  0 30  415  1 --   -  - - -- 5 -  -  --  -
Defiler......MBS  0 80  -  - - --   -  - - --10 - 501502 50
Drone........SBW  0 40  5 22 1 --   -  - - -- 7 - 50  -1 20
Egg..........LB  10200  -  - - --   -  - - -- 4 -  -  --  -
Hydralisk....MB   0 8010E 15 4 51 10E 15 4 51 6 - 75 252 28
*Lurker......MBM  112520S 37 6 -2   -  - - -- 8 -1251252 40
Inf. Terran..SB   0 60 500ES  1 --   -  - - -- 5 -100 501 40
Larva........SB  10 25  -  - - --   -  - - -- 4 -  -  --  -
Mutalisk.....SB   0120 9R 30 3 -1  9R 30 3 -1 7 -1001002 40
*Devourer....LBM  2250  -  - - --25ES100 6 -210 -2501502 40
*Guardian....LBM  2150 20 30 8 -2   -  - - --11 -1502002 40
Overlord.....LBTD 0200  -  - - --   -  - - -- 911100  -- 40
Queen........MBS  0120  -  - - --   -  - - --10 -1001002 50
Scourge......SB2  0 25  -  - - -- 110  - 1 -- 5 - 25 751 30
Ultralisk....LB   1400 20 15 1 -3   -  - - -- 7 -2002006 60
Zergling.....SB2  0 35  58\6 1 -1   -  - - -- 5 - 50  -1 28
-------------+-+---+--+---+---+---+--+--+-+----+---+--+--+-+--+--+---+---+-+---
Spore Colony.LSD  0400  -  - - --  15 15 7 --10 -175  -- 20
Sunken ColonyLS   130040E 32 7 --   -  - - --10 -175  -- 20
-------------+-+---+--+---+---+---+--+--+-+----+---+--+--+-+--+--+---+---+-+---

   .  .     , ʲ
    ̲. :)

 _3.2 [Q]_       1H?

 _[A]_     : =/*/3. :)

    ==   /   / 3 * 
 .

 _3.3 [Q]_ .

 _[A]_ ³.

=============================================================
 - Olexandr Slobodyan, 29.I.2002




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